Thursday, May 7, 2020

Video Games And Its Effects On The World Essay - 2530 Words

It started out as simple missions. Save the princess, collect coins, cross the road without being squished. But slowly, as technology began to develop, so did the content. Saving the princess turned into killing the queen, collecting coins turned into collecting heads, crossing the road turned into grand theft auto and reckless endangerment. The problem is that none of it is real. All of it is fantasy, shown in the video games children are allowed to play from even the youngest of ages. It is because of video games that recent generations have been desensitized to violence, basic human morals and common sense have degraded into nothing, and health problems have persisted. Video games have always, since the early 1970’s, been a favorite pastime of numerous humans around the planet. The medium has allowed many populaces to escape reality and journey to faraway lands where they assume the role of the main hero or heroine. This creation of false worlds and lives brings comfort in the lives of many and â€Å"one of the pleasures of play is this very suspension of reality† (Guerra). While gaming started as a harmless way of spending the hours blocking out the rest of the world and diving head first into a new life, it has slowly crossed the line from harmless fun into potentially dangerous instruments. The fact that technology has advanced into such a magnificent art form can be considered a blessing and a curse. Modern day video games contain story lines and graphics that can causeShow MoreRelatedVideo Games And Its Effects On The World1988 Words   |  8 Pagesgeneration ago, there were no video games in the household. The children of that generation would have to go to the local arcade building to play any video games. Most children would spend their free time riding bikes and playing around the neighborhood until it got dark. With the creation of the Atari 2600 and the Magnavox in the 1970’s, video games could be played in the household on the television. These consoles set the foundation for how video games are used today. Video games today are present in almostRead MoreVideo Games And Its Effects On The World1394 Words   |  6 PagesVideo games have been around since the 1950 s due to computer scientists designing and making A.I and other simulators as research. The video games that people came to love were starting to be made in the late 1970s to early 1980s. Some would say that games back then were much harder than the games being produced today. The game Mega Man being a huge contributor to this statement, due to its very challenging levels and boss stages. While some of that is true, there are games b eing made today thatRead MoreThe Effects Of Video Games On The World1657 Words   |  7 Pages As any child whose dream it was to play video games as their future career, most parents would say that, playing games won’t pay the bills or put food on the table. Instead of having dreams of playing video games for the rest of their lives, they should aspire to become a scientist, a teacher, some kind of engineer, or the all time favorite a doctor, the only people who make money off video games are the lucky ones who can make them not just play them. But how much of this statement is true? IfRead MoreVideo Games And Its Effects On The Real World992 Words   |  4 Pagesthere are many more people playing video games, and some consider it a waste of time, but that is very possibly the opposite what is happening. It is possible that gamers are more likely to bring their problem-solving skills into the real world. 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(IGN 2015) These can be relatively innocent games, like those in the Mario franchise (or, indeed, much of the Nintendo universe); they can be more problematic games, like the Call of Duty franchise, infamous for having players much younger than theRead MoreVideo Games And Its Effects On Today s Modern World1823 Words   |  8 PagesVideo games have gradually started to become apart of today’s modern world. Most people play some type of video game, even if that means on an Xbox, PlayStation, or even on your phones. Video games have been seen as entertainment for the human eye, but some say it is more or less. Most of all video games are produced to make one happy through the entertainment through the game. As video games have gotten more popular they have progressively become more than just entertainment. Every argument hasRead MoreThe Real-World Effects of Virtual Violence: Perspectives on Video Games and Mass Media1507 Words   |  7 Pagesof the fact that video games are becoming more realistic and violent, nor that they are becoming much more beautiful and engaging in the way they look. What many people doubt, though, is whether they have a profound effect on a person’s character or not. Aggression as a result of video games seems to be a nebulous issue among much of the public. The research is there, but it is fragmented and covers many different issues that could (and are) problematic as far as video games go. This paper willRead MoreVideo Games Effects On Entertainment Industry949 Words   |  4 PagesToday in our world, video games have been a massive impact and phenomenon on entertainment industry. People from different ages playing video games from different types of consuls and games, and the sales from this industry is growing. What is makes different from video games than another entertainment industry is video games encourage people in different levels to have more attention and focus more emotionally and physically on the screen. There are different games that are made to appeal the gamersRead MoreVideo Games Help The Mind Process Faster1607 Words   |  7 PagesVideo games have been around since the late 1950’s with the first game being a simple tennis match. Fast forward fifty years and we reach the creation of the PlayStation 2, Game Boy Advance, and the Xbox. It is now 2016 and the future of gaming is here. Video games have created a huge market for technology and bu siness. Since the first video game being invented in 1958, there have been eight generations of new consoles created. Video gaming is a fanatic for people and it still is continuing to growRead MoreThe Positive Effects Of Video Games Essay1410 Words   |  6 PagesThe Positive Effects of Video Games Video Games industry is the biggest entertainment industry, bigger and better than Hollywood, â€Å"The video-game industry is projected to grow from $67 billion in 2013 to $82 billion in 2017. At the same time, global movie revenue, both DVD and ticket sales, hit an estimated $94 billion in 2010, down 17% after inflation from 2001† (Fast company). Video Games are a huge part of children and teenagers in today’s world, they spend hours playing video games every day. In

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